I’m not inclined to guess what creative influence EA exerted in the development of Super Mega Baseball 4. The game itself, meanwhile, is a step back from its predecessor. Super Mega Baseball 4, now owned by EA, has cards. Apparently, there’s something deeper about it, because every sports game developer is now putting “collectible” card features into their work, even though there’s nothing tangible or potentially valuable about them. But I always thought the appeal in those was the tangible collectability (and potential value) of them. I used to collect basketball cards myself. What is it with sports video games and card-based modes being the focus? I do understand that sports and cards go together fine.
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